Adobe Creative Suite 2 (CS2) has been released to many enthusiastic users
and with that release is the companion "Classroom
in a Book" title, published by Peachpit. In order to get the most
out of this book (and to complete all the lessons, you'll need the Premium version
of CS2).
The book contains a total of 306 pages, and is divided into 10 chapters. In
addition, it comes with a CD-ROM that contains files for each lesson and QuickTime
movies. In this review I'll be looking at the web development aspects of the
book, rather than the whole thing. My first impression of this book is that
it's pretty thin for such a complex series of programs. From what I can see,
the book is more of an expanded Quick Start guide, rather than an in-depth exploration.
In Chapter one you learn about asset creation and are introduced to Adobe
Bridge. Other topics are defining CMYK color swatches, tracing artwork, assembling
a logo, setting up documents in InDesign, placing Illustrator artwork, etc.
As with many of these applications, they don't necessarily relate directly to
web design but they have important implications as part of the design process.
In my opinion, Adobe Bridge is an upgrade of the File Browser (available in
earlier versions of Photoshop) and is now a standalone application. Among other
things, it allows you to not only browse your assets, but to organize them.
You can use it for file searching on a hard drive or network, create consistent
color profiles for use across all CS2 applications and access Adobe Stock Photos
that you can buy and manage.
In Chapter two, the user is shown how to access and browse Adobe Stock Photos
in Bridge, create layer comps in Photoshop and preview layer comps in InDesign.
In Chapter three you learn how to change the dimension and resolution of an
image in Photoshop, turn a photo into a background image, design a label in
Illustrator, add guides, graphics, text, etc. You are also introduced to a new
feature in Illustrator, the 3D effect, that allows you to turn an outline of
a bottle (as an example) into a realistic 3D comprensive, using the 3D Revolve
command.
Chapter four takes you through the basics of publishing a newsletter in InDesign.
You'll learn about text creation, styles, placing an image and modifying a photo
using the new vanishing point feature in Photoshop. Of interest to Web Developers
is the Export to PDF feature where you learn about online viewing and printing.
Chapter five takes you through a process of building a web site using GoLive. Initially, you'll work with converting CMYK Illustrator artwork into RGB, placing that artwork in Photoshop, add guides, text, then switch into ImageReady, where you'll add button text and finally set up a simple site in GoLive. You'll work with Publishing Options, banners, links, frame sets target frames and linking frames to pages.
Chapter six introduces you to layers in Illustrator and shows you how to create
a layer based animation in ImageReady. You'll learn about modifying frames,
tweening, animating frames with the Timeline Editor and how to fix broken links
in GoLive. ImageReady animations are relatively simple; I wouldn't recommend
this program for advanced animation. If that's your aim, I recommend having
a look at Flash.
Chapter seven deals with moving from print to the web. The highlights of this
chapter are updating Smart Objects in GoLive, package for GoLive in InDesign
and import those packages into GoLive and learn how to use the CSS Editor. You'll
follow up on the newsletter you created in lesson four. The package contains
the content of the newsletter and you can pick and choose which elements to
use. Another option is to export the document from InDesign. GoLive will then
create HTML pages that closely resemble the InDesign pages. But it won't be
perfect as the text styling in InDesign outstrips what one can do in HTML. As
a result, compromises have to be made and you'll need to consider what to do
up front, so that you can use CSS to approximate what you have in the InDesign
environment.
Chapter eight is about how to create an effective presentation using InDesign.
You'll go through the steps of setting up a document, creating master pages,
defining paragraph styles, modifying them, adding and exporting hyperlinks and
interactive elements.
In Chapter nine, you'll convert an InDesign document to a PDF for review. Here,
you set up the document for email and browser based reviews, look at security
settings, participate in a review (where you make comments and indicate text
changes and learn how to use the TouchUp Text tool). Instead of working with
the tutorial, I decided to test this feature on a PDF I have in progress. I
found that the tool worked quite well, even on headers and footers, but when
I attempted to edit a cover page I'd created using text in Photoshop, it wouldn't
work.
Version Cue is the subject of Chapter ten. The purpose of Version Cue is to allow designers the opportunity to share projects and files directly from their hard drives, rather than from a server. Essentially one's drive acts like a server and you can designate which team members see your work.
Conclusion
As mentioned earlier, I consider this book to be a quickstart guide, rather
than an in-depth exploration of CS2. If this is all you want, it could be adequate,
but you'll find it lacking if you're looking for more advanced information.
In that case, you'll have to resort to the documentation that comes with your
software or look for a book or books that give you more information.